Hands
I have made Sam's hand (left) and the shopkeepers hand (center) symmetrical on the palm and back of the hand so I can use one model to cast both hands for a character. I will need to model the other hand for the young boy (right) because the hand is curled slightly, so if I reversed it this the hand will bend the wrong way.
Like the hands above I have made the shoes symmetrical so they can be cast.
For most of my characters I will use beads as eyes as they are the perfect size, and already have a thin hole that I can use to move the eye with a needle while animating. For the main demon I have had to model eyes as I couldn't find beads the appropriate size, I will paint these eyes white then paint pupils on them and the beads.
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